Gex enter gecko download pc
For those of you who missed the first two GEX games, they can basically be summed up as platform games with minor puzzle elements thrown in. The first game, my favorite, was a traditional side-scroller that I really enjoyed. The second GEX sported a brand-new 3D engine, some nice-looking graphics and some decent gameplay, but it was hampered with a few problems. Since the game was such a drastic change, these shortcomings were forgivable. Why beat around the bush?
This third game is almost exactly the same as Gex 2, complete with shortcomings. Okay, there are a few changes in this game. The first change I have already touched upon pun intended 'the inclusion of breasts. I know this sounds really weird, but I see absolutely no value added to the game by including the terrible acting of a Baywatch babe.
The game now features cutscenes with Agent Xtra trying to help motivate Gex to get his tail in gear and save her. I think this would have worked better if she didn't have a speaking role. Another addition to the game was the mini games that you find scattered throughout the levels. You will find yourself doing everything from smacking fleas on the mounted head of a bear to popping soap bubbles in a sink, and this is just in one of the first levels.
These mini games do help break up the monotony of the levels a bit, but most of them end up as nothing more than a minor distraction and are not really challenging.
After a few tries, you should be able to breeze through anything they throw at you. Scattered across many of the levels, you will come across little turtle dudes. They are there to give you clues and hints on what to look for or how to do something in particular. I thought they were a nice addition for gamers new to the GEX world, except I found their English accent a bit difficult to understand at times. Their advice would usually be drowned out by a wise-ass crack from Gex, which is frustrating when you are stuck.
I cannot count the number of times that I just shook my head, not understanding what the turtle was trying to tell me. The final thing that you will find different in the game is the levels. Obviously they had to change the levels, but the cool thing they added was the total changes in gameplay mixed in. What I mean by this is that in the middle of one level you will actually jump on a snowboard and rip around part of the level on the snowboard.
While you end up defying all laws of physics or gravity when snowboarding, it's still a nice change. You will also find yourself swimming, gliding, and racing, among other things. What has not changed is just about everything else. The game still has a very frustrating camera system. While I complained of this in my review of GEX 2 , it was more forgivable because this was the first attempt the company had made at a 3D game. While it was frustrating at times, I was willing to give them some leeway.
Since this game is now their second and it uses basically the same game engine, I was nowhere near as forgiving for these camera problems. It was very frustrating at times not to be able to take control of the camera and look where I wanted to look. I actually missed things because of their placement on the screen and I could not look at all places on the screen. This was also frustrating on levels that had a timer. If I was racing against the clock and did not have time to line up to make a jump, 9 times out of 10 I would end up falling.
This had nothing to do with skill. I fell because I could not get a good view of the jump. Technische Probleme mit Spielen. Bestellungen und Zahlungen. Konto und Website. Infos GOG. Deutschsprachiges Forum. Hilfe Technische Probleme mit Spielen. Einloggen Einloggen Konto erstellen Einloggen. Die besten Spiele — handverlesen. Eine Auswahl grandioser Spiele, von aktuellen Hits bis zu zeitlosen Klassikern, die man auf keinen Fall verpassen sollte. Bei uns im Mittelpunkt: Du. Dein Spiel, deine Entscheidung.
Du solltest die Dinge die du kaufst auch wirklich besitzen. Dein Profil. You can save your progress in whatever point you like within the game, not only on the official checkpoints offered by the game.
Home Emulators Platforms Games. In , it was added to the PlayStation Network. It is the sequel to the game Gex, and involves collecting three types of remotes to unlock different TVs in the hub world that lead to levels, and to aid in the fight once again against Rez.
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Each world has three tiers of collectibles. You will collect 30 tier 1 collectibles and it will automatically switch to tier 2. After collecting 40 tier 2 collectibles, it will switch to tier 3. After collecting 50 tier 3 collectibles, you are rewarded with a secret silver remote. By obtaining all three silver remotes per level, you will open up a special bonus level.
This would keep you from running from the beginning to end of the level just to get the objective remote. Finally, you have to collect the secret remotes. These are remotes that are hidden in each level that you must search high and low to acquire them. These were the hardest to find and later in the game, I spent hours exploring levels just looking for the hidden remotes.
At the end of each level, you are given a recap of the items you find and it tells you if you have found the secret remote for that world or not. This was quite helpful. Now let's talk about GEX himself for a minute. For those of you who never played the original, GEX is a gecko. If you don't know what a gecko is, they somewhat resemble a lizard with suction feet allowing them to travel on just about any surface unless you are a gecko playing this game GEX has spent too much time in front of the TV, so just about everything he knows and says relates to the TV in some form or another.
All of his one-liners are lines from or about TV show personalities or movies. This is one of the best parts of the game. You never get tired of hearing what he has to say. The game claims to have over phrases, but I did find that they got repetitive quickly. It did not stop them from being funny, but you would just hear them over and over.
This also brings me to my first gripe about the game. It has been at least two years since the original title was released. Couldn't they have thought up all-new one-liners instead of recycling them from the original game? There were a few things that were carried over from the original game.
Look, I heard them enough the first time around, so give me something new! That is not to say that there were not a lot of new ones, because there were. However, I just don't understand why they reused some. The second complaint I had with the game is the troublesome camera.
I guess all I need to say is that this is a 3D game and that should sum up the camera problems. Anyone who has logged time on a 3D game knows exactly what I am referring to.
The camera seems to just miss the right angle which makes routine jumps and other actions nearly impossible. On the positive side, Crystal Dynamics has done some work to help curtail the problem. They give you three different levels of camera control and you can select the one that works best for your playing style. I found the semi-auto cam to work best on most levels because it gives you decent auto angles but you can also adjust it manually if the angle it picks is not satisfactory.
There were times that it would take a few minutes to manually get the angle just right before making a big jump or something. I know this is an inherent problem in 3D games but it is still annoying. The single most aggravating thing about this game is that they took the gecko out of GEX.
In the original, it was rare that you would find a wall or surface that GEX was unable to climb. In this game, it is rare that you find a place that GEX can climb. They usually have one little wall or something per level just because they felt they had to have something, but it is a far cry from satisfactory.
Like I said, one of the things that made the original so cool was your ability to climb just about every wall, floor, or ceiling. This ability has almost been completely stripped out of the game. Come on guys, do you remember the whole reason for using a gecko as the star character of the game? GEX has some awesome 3D graphics. Everything is 3D from the intro screens to the ending scenes. Of course, 3D brings the camera problems, but it also really brings the characters to life. GEX looks, feels, and acts like a live creature.
His movements are fluid, realistic and lifelike. The worlds were also well done. There was never any question about what you were looking at or where you were going.
In some ways I was a little let down by this game. I think that the whole point of GEX being a gecko was lost. Aside from this, though, the gameplay was fun and addictive. I found myself playing just one more level over and over. GEX is the ultimate smart-ass and you have to admire that.
I think most people will get a kick out of this game and enjoy playing it for a long time. Platform fans will have to have the controller pried from their hands. The story so far has Gex turning secret agent to prevent his arch-nemesis Rez buffed-out and badder than ever from controlling the nation's television broadcasts.
To do so, Gex must battle through eight channel worlds, each parodying popular movies and television shows like Star Wars and Godzilla. Comedian Dana Gould returns to lend Gex his voice, while former Simpsons writer Rob Cohen has been hired to give the feisty gecko the fiercest one-liners and quickest quips heard in gaming.
What's most stunning about Gex is its unbelievable graphics and smooth gameplay, especially considering the early stage of the project. Gex has approximately animations, from running to tongue lashing, and when he talks, you actually see his mouth articulately lip-synch the words. If Gex continues its gexcellent development, it could be one of the top games of the year. Cower, Crash, and beware, Blasto there's a new platform king on the PlayStation! Gex returns for his second adventure, Enter the Gecko, delivering a three-dimensional tail-kicking of the highest order.
Quick with a tail-whip and quicker with a joke, Gex heads back into the Media Dimension to unseat Rez once again. This time he'll find himself in a haunted house, in outer space, on a desert isle, inside a computer, in a psychedelic cartoon world, back in the Stone Age, policing the inner city, and fighting ninjas in the streets of China, among other theatrical locales.
Every level holds multiple challenges and different-colored remotes to collect. When Gex has enough clickers in his collection, he battles Rez for the ultimate show. Everything in Enter the Gecko is 3D--even the menu graphics and the words on the screen. GEX alone is made up of hundreds of polygons, which results in smooth, lifelike articulation and animation.
You'll be impressed by all the little nuances in his movements and wait animations. Three camera settings give you plenty of viewing options and enable you to see the game from just about any angle you can imagine. Cex may be a gecko, but the soundtrack's a chameleon, constantly changing with recognizable-but-not-exactly-copyright-infringing musical themes to match each level.
From the rasta beats of cops on the street to the Bond-style crescendo of brass and bongos, every track's a winner. Comedian Dana Could reprises his role as the loose-lipped lizard, spewing or so one-liners over the course of the adventure. Better hope your pop culture chops are up to snuff;.
You may not get all the jokes now, but that's the beauty of GEX's "stealth humor" next time you see a movie or TV show, don't be surprised if one of the lines sneaks up on you and suddenly makes sense. The controls prove comfortable and responsive, while the levels are plentiful and not frustratingly hard, which adds up to a high enjoyment factor, even for platform newbies.
Hidden and bonus remotes, not to mention entire bonus levels, add to the replay value. Plus, watch for a surprise cameo at the end! Gex looked good in the preview versions, and it's great to see a game live up to its potential. GEX: Enter the Gecko ranks as a must-own for platform fans, but more importantly, gamers who have grown tired of the hop-n-bop genre may find some of that old magic again.
Enter the Gecko teems with well-constructed characters and excellently designed levels. GEX also pulls off effects like transparency and mirror textures, and you'll hardly notice any annoying slowdown or breakup.
With either analog or digital controls, Gex moves smoothly and responsively. Occasionally the camera won't play nice, but most of the time you can get just the view you want. Clever music choices combined with Dana Gould's endless stream of inside-joke wisecracks make every nuance worth hearing. Killer looks, intricate levels, a wry sense of humor-Gex: Enter the Gecko has everything a platform fan could possibly want.
The work that went into this one really paid off.
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